Weehawken

run by sarah daymond

Captain James Deas has made it clear that he’ll have no more New York politicians crossing the border to die nobly on his front lawn. Gentlemen’s clubs across America have, in shame, begun to shun the always-illegal but often-revered practise of duelling. Federal Marshals across the states are more than happy to keep watch for any would-be combatants. The news is something of a relief to most of the country, but what of the men who still have their own matters of honour to settle?

“You can call us Aaron Burr from the way we're dropping Hamiltons,” - The Lonely Island

In the six months since Alexander Hamilton’s soul was commended to the Lord, the mansion of Deas’ Point, Weehawken, has had something of curious reputation.

As luck would have it, there is still one last chance to duel at Weehawken. Deas’ Point is to open its doors for one fine evening, to celebrate the engagement of his handsome young niece to an equally handsome and good-mannered young man.

The noise and revelry would, for a handful of hours, disguise any gunshots or screams of pain.

Murder is far from ideal, but to be branded a coward is far worse. Between gentlemen, despicable and more despicable are not worth the pains of distinction.

Weehawken is a light-hearted game about honour, acceptable behaviour and incidental murder, for up to 20 people. Inspired by the musical Hamilton, but is in no way a musical - and no knowledge of the musical is required.

Game Details
Session: 4
Number of Players: 20
Restriction: M
Genres: 1800s
Costume: 1800s high society